When I first saw this game I wasn't completely sold on the character design for the art. So I didn't try playing it at all... for far too long. And that turned out to be a mistake on my part.
When I finally did give it a chance, I was able to see that a lot of effort is put into said characters and their artwork. Similar to the writing style, which really stands out in it's creativity when compared to a lot of other lewd adult games. It definitely won't be for everyone but if it is, well, then it should be quite satisfying to engage with.
As for actually playing it, I thought that the core gameplay loop was fine as is the combat. Apart from some of the combat mechanics seeming superfluous for the most part, I had no problem with that area. I think the only real complaint I have at the end of the day is regarding the quests.
There are quests which are extremely sparse in details when it comes to progressing the questline. I have no problem with games that don't telegraph exactly what to do, or hold your hand the entire way, however this is the other extreme. It mostly seems to be a combination of trial and error involving different status conditions/equipment when engaging the various characters you meet. It can be frustrating when your sudden, seemingly bright, idea to about where to go next just turns out to be business as usual.
Overall though I find this game to be quite entertaining, with a certain charm to it. I would say if you find the themes that make up this game to be interesting, then there's definitely a lot of fun to be had.
When I finally did give it a chance, I was able to see that a lot of effort is put into said characters and their artwork. Similar to the writing style, which really stands out in it's creativity when compared to a lot of other lewd adult games. It definitely won't be for everyone but if it is, well, then it should be quite satisfying to engage with.
As for actually playing it, I thought that the core gameplay loop was fine as is the combat. Apart from some of the combat mechanics seeming superfluous for the most part, I had no problem with that area. I think the only real complaint I have at the end of the day is regarding the quests.
There are quests which are extremely sparse in details when it comes to progressing the questline. I have no problem with games that don't telegraph exactly what to do, or hold your hand the entire way, however this is the other extreme. It mostly seems to be a combination of trial and error involving different status conditions/equipment when engaging the various characters you meet. It can be frustrating when your sudden, seemingly bright, idea to about where to go next just turns out to be business as usual.
Overall though I find this game to be quite entertaining, with a certain charm to it. I would say if you find the themes that make up this game to be interesting, then there's definitely a lot of fun to be had.